Character Option | Best Choice | Description |
Race: | Half-Elf | This race offers a bonus +2 to charisma, but more importantly allows you to place +1 to two different abilities of your choice. The “Skill Versatility” ability will allow you to choose two different skills to be proficient in. |
Martial Archetype: | Battle Master | The “Combat Superiority” ability granted by this archetype can boost your damage per attack by up to 1d12 for a short time. Beyond that, this archetype also grants the fighter some single target crowd control abilities. |
Fighting Style: | Archery | This grants a +2 to attack rolls made with ranged weapons. |
Feat #1: | Crossbow Expert | This feat will make it possible to attack with crossbows from melee range without suffering any penalties. Consequently, you can deal damage from up close or from afar. Beyond that, you will no longer need to worry about loading your crossbow with a separate action. |
Ability Score Improvement #1: | +2 Dexterity | You will want to boost your dexterity score so that you can afford the -5 attack you will receive from using the Sharpshooter feat later. |
Feat #2: | Sharpshooter | This feat will greatly enhance your damage dealing with ranged weapons, making it paramount for this build. |
Feat #3: | Durable | This feat will allow you to place a bonus +1 into your constitution, which will come in handy. Beyond that, rolling hit die for healing will now be more advantageous. |
Ability Score Improvement #2: | +2 Dexterity | You will want to boost your dexterity score so that you can afford the -5 attack you will receive from using the Sharpshooter feat later. |
Feat #4: | Tough | This feat will grant you an additional 40 maximum health by level 20. |
Feat #5: | Lucky | This feat is useful to almost any class for almost any build. With that in mind, “Lucky” will help you get out of hairy situations in combat from time to time. |
Character Option | Best Choice | Description |
Weapon: | Crossbow, Heavy | This is the grandest of the ranged weapons. Thanks to your “Crossbow Expert” feat, this weapon can effectively be used in melee as well as at range. |
Armor: | Studded Leather | This is the heartiest of light armors, making it perfect for a character with a high dexterity bonus. |
Skill Proficiencies: | Athletics, Intimidation, Stealth and Sleight of hand | The athletics skill is a highly popular skill check, making it nice to have a bonus on hand for. As a persuasive skill, intimidation can really help flesh out your fighter out of combat. Meanwhile, stealth and sleight of and both have combat and out-of-combat benefits. |
Ability | Ability Point Allocation | Description |
Strength: | 13 | Strength is a dump stat for this build. |
Dexterity: | 20 (15+5) | Dexterity affects a great number of things. For this build, dexterity will dictate damage output, initiative, an important saving throw and armor class. Consequently, the fighter’s two additional ability score improvements at levels 6 and 14 will be used to boost this value. The Half-Elf’s racial bonus will account for another +1 to the ability. |
Constitution: | 16 (14+2) | Constitution is important for any character that wants to stay alive. The ability has one of the most important saving throws and can drastically improve your maximum health. This ability received a +1 from the Half-Elf racial bonus and another +1 from the “Durable” feat. |
Intelligence: | 8 | Intelligence is a dump stat for this build. |
Wisdom: | 12 | Wisdom is an important saving throw, so this ability is worth putting some points into. |
Charisma: | 12 (10+2) | Charisma is a dump stat for this build. This ability earned an additional +2 from the Half-Elf bonus. |
Made by: Conrad Leung | |
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Conrad Leung's R-LF2 is definitely one of the most prominent mods around, often surpassing the original LF2 in terms of popularity. Every character is completely reinforced and even the subcharacters are stronger than they are in the official version of LF2. Each character also has a secret 'Hell-move,' a very flashy and impressive attack that can deal massive amounts of damage to anyone unfortunate enough to stand in it's way. For a while, R-LF2 was something of an enigma in terms of data changing. CL was able to 'lock' R-LF2's data files so people would not be able to use a standard data changer to open them. However, there are some programs that can decrypt R-LF2's data files. Overall, the challenge of inputting the characters' Hell-moves and the completeness of R-LF2's extensive content provides hours of enjoyment and a great deal of replay value. |
by Conrad Leung URL: http://r-lf2.hk.st Password: http://r-lf2.hk.st R-LF2 Data The dat-files of R-LF2 cannot be opened with the normal Data Changer, but there are still some ways to decipher them - you'll find all tools you need here. 1) Open with temporary.txt First, go to the folder 'sprite/sys' and move one picture of the character you want the data from to the desktop. Next, start the game and wait. An error ('Can't create surface') will occur because of the missing picture. Before you confirm the message, go to the 'data' folder and open the textfile 'temporary.txt' - the complete code will be shown there now. What you do with it now is your choice. To make the game workable again, move the picture back to 'sprite/sys'. 2) Open with Decrypt-Program The Decrypter is able to decode dat-files from R-LF2. In order to do this, move the program to the folder 'data' and start it. You have to type the name of the file you want to have decoded - always with the ending '.dat'. Next, you have to set up the target-file - with the ending '.txt'. The bad thing about the code in the textfile is that there're quadrats instead of a new lines. If you want to see the code in the normal way, just copy and paste everything into Microsoft Word - the quadrats will automatically turn back into new lines. Happy Coding! 3) Open with RaMMicHaeL's Data Changer RaMMicHaeL's data changer can also open R-LF2 data files. It's much easier to use his data changer to view R-LF2 data than to use one of the methods above. |